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Pest Control Points and Rewards Calculator

This calculator turns Pest Control commendation points into something you can plan around: games needed for a Void set, points needed to reach a target level, and how much xp each point is worth at your level. Pick the boat you can actually board first (novice at 40 combat, intermediate at 70, veteran at 100), because that sets your points per game and everything else follows from it.

Level 1 to 126, or exact xp such as 1.2m
Points needed3,647Attack 70 to 80
Games to win7305 points a game
Time60.8 hrat 5 min a game
Xp per point now28030,800 xp for 100 points

Xp per point by level

LevelAttack, Strength, Defence, HitpointsRanged, MagicPrayer100 points (Attack)
25 to 343532183,850
35 to 427064367,700
43 to 48105965411,550
49 to 541401287215,400
55 to 591751609019,250
60 to 6421019210823,100
65 to 6924522412626,950
70 to 7328025614430,800
74 to 7731528816234,650
78 to 8135032018038,500
82 to 8438535219842,350
85 to 8842038421646,200
89 to 9145541623450,050
92 to 9449044825253,900
95 to 9752548027057,750
98 to 9956051228861,600

Void Knight rewards

RewardPointsGamesHours
Void knight top250504.2
Void knight robe250504.2
Void knight gloves150302.5
Void mage helm200403.3
Void ranger helm200403.3
Void melee helm200403.3
Void knight mace250504.2
Void seal1020.2
Elite void top (upgrade)
Needs a void knight top and the hard Western Provinces diary
200403.3
Elite void robe (upgrade)
Needs a void knight robe and the hard Western Provinces diary
200403.3
Herb pack
Needs 25 Herblore
3060.5
Mineral pack
Needs 25 Mining
1530.3
Seed pack
Needs 25 Farming
1530.3
Void set with one helm (top, robe, gloves, helm)85017014.2
Void set with all three helms1,25025020.8
Elite void set with one helm1,25025020.8
Every void item incl. elite top and robe (collection log)1,91038231.8

Each point gives floor(level squared / 600) times 35 xp in Attack, Strength, Defence and Hitpoints, 32 in Ranged and Magic, and 18 in Prayer, from level 25. Spending 10 points at once adds 1% and 100 points adds 10%, so the points above assume you trade in 100 at a time and finish with smaller amounts. Points only come from games you win while your activity bar stays above zero.

How Pest Control points add up

Every win pays the same flat amount to everyone on the boat who kept their activity bar above zero. Damage dealt does not matter, and if the bar touches 0% at any point you get nothing for that game. The figures in the tool are the base rewards for each lander. Combat Achievements add a little on top: +1 per win for the easy tier, +2 for medium and +3 for hard.

BoatCombat levelBase points per winWith hard CA tier
Novice4036
Intermediate7047
Veteran10058

You can hold at most 4,000 points, and the squire will not let you board while you sit on the cap. If you are a few combat levels short of the next boat, the combat level calculator shows exactly which stats get you there fastest. Moving from novice to veteran cuts the Void grind by about 40%.

What Void Knight equipment costs

Every piece needs 42 Attack, Strength, Defence, Hitpoints, Ranged and Magic, plus 22 Prayer. The set effect needs the top, robe, gloves and one helm.

RewardPoints
Void knight top250
Void knight robe250
Void knight gloves150
Melee, ranger or mage helm (each)200
Elite top or robe upgrade (each)200
Void knight mace250

One set with a single helm is 850 points. Adding the other two helms takes it to 1,250, and the elite top and robe add another 400 on top of that, which is why most players quote 1,650 for everything that matters. The elite upgrades also need the hard Western Provinces Diary. The mace is optional and not part of the set effect, so skip it unless you want the collection log slot.

The ranger helm is the one most people buy first: the set gives +10% Ranged accuracy and damage, and it stays useful well past the midgame. Our ranged gear progression shows where Void sits against other options at each budget.

Buying combat xp with points

The xp per point formula is fixed, and it rewards patience:

xp per point = floor(level² ÷ 600) × N

N is 35 for Attack, Strength, Defence and Hitpoints, 32 for Ranged and Magic, and 18 for the Prayer skill. You need level 25 in a skill before you can buy xp in it. Spending points in bulk adds a bonus: 10 at once gives +1% and 100 at once gives +10%, so always buy in hundreds.

Because the level is squared, the same points are worth far more late on. At 70 Defence a point buys 280 xp, so 100 points give 30,800 with the bonus. At 99 the same 100 points give 61,600. If you plan to dump points into a stat, finish Void first and save the rest until that skill is high. The Prayer skill has the lowest multiplier of all, so most mains put their points into melee, Ranged or Magic, though ironmen sometimes use it.

The resource packs

Three cheap packs sit in the same shop. Each needs level 25 in its skill:

  • Herb pack (30 points, Herblore 25): one to five each of six noted grimy herbs: harralander, ranarr, toadflax, irit, avantoe and kwuarm.
  • Mineral pack (15 points, Mining 25): 25 noted coal and 18 noted iron ore.
  • Seed pack (15 points, Farming 25): random seeds, usually low level.

On a main account the packs are poor value next to xp. On an ironman the coal and iron can help early Smithing training, so the calculator lists them for completeness.

Winning more games per hour

Points per hour is simply points per win times wins per hour, and wins per hour depends almost entirely on how fast your world fills and clears portals. The official world is 344, and a full boat starts straight away instead of waiting two minutes.

  • Portal shields drop one at a time: the first at about 15 seconds, the rest every 30 seconds, all down by 1:45. The red portal is never first.
  • Kill spinners at a portal before hitting it. They heal the portal and explode in poison if it dies with them alive.
  • Each portal you kill heals the Void Knight by 50, so a fast portal team also protects the knight.
  • Keep hitting something. The activity bar drains while you stand around, and an empty bar means no points.

Bring your best melee gear and a ranged option for when melee cannot reach. Teleporting out does not work; leave through the squire by the boats.

Questions players ask

How many Pest Control games do you need for full Void?

A single-helm Void set costs 850 points. At base rates that is 170 veteran wins, 213 intermediate wins or 284 novice wins. With the hard Combat Achievement tier the veteran figure drops to 107. All three helms plus both elite upgrades come to 1,650 points, roughly double the games.

How many points do you get per Pest Control game?

Novice boats pay 3 points per win, intermediate 4 and veteran 5. Easy, medium and hard Combat Achievement tiers add 1, 2 or 3 more per win. A lost game pays nothing, and neither does a win where your activity bar dropped to zero.

What are the best Pest Control rewards?

For most players the order is top, robe, gloves and the ranger helm, then the melee helm, then the elite upgrades once the hard Western Provinces Diary is done. After that, spare points go into combat xp at the highest level you have, bought 100 at a time for the 10% bonus.

Is buying xp with Pest Control points worth it?

Only at higher levels. The formula squares your level, so a point at 99 buys about twice what it buys at 70 and far more than at 40. Low-level xp purchases are poor value. The Prayer skill uses a small multiplier, so most players skip it unless they are an ironman with few other options.

Is there a cap on Pest Control points?

Yes. You can hold 4,000 commendation points at most, and you cannot board a lander while you are at the cap. Spend down before you hit it, ideally on xp in 100-point chunks.