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Making money from Sailing: trawling, salvaging and Grimstone

This table ranks Sailing money makers by profit per hour at current Grand Exchange prices: deep sea trawling, shipwreck salvaging, frost dragons and the processing that grew up around them. Enter your Sailing level first, then check the other skill requirements in each row, because the best Sailing money needs high Fishing, Construction or combat stats too.

Top method right now+1.98M /hrDeep sea trawling for marlin
Best free-to-play– /hrnone listed
Best low intensity+340K /hrSalvaging mercenary shipwrecks

12 methods

MethodCategoryIntensityMembersProfit per unitProfit/hr
Deep sea trawling for marlin78 Sailing · 91 Fishing · 72 Construction · 62 Crafting · 66 Woodcutting · PandemoniumFish per hour: 725SkillingSailingModerateMembers+2,773+1.98M
Deep sea trawling for halibut84 Sailing · 83 Fishing · 73 Construction · 62 Crafting · 66 Woodcutting · PandemoniumFish per hour: 855SkillingSailingModerateMembers+1,384+1.17M
Deep sea trawling for bluefin72 Sailing · 87 Fishing · 59 Construction · 62 Crafting · 66 Woodcutting · PandemoniumFish per hour: 795SkillingSailingModerateMembers+1,266+995K
Deep sea trawling for yellowfin79 Fishing · 72 Construction · 62 Crafting · 66 Woodcutting · PandemoniumFish per hour: 900SkillingSailingModerateMembers+737+660K
Salvaging mercenary shipwrecks73 Sailing · 59 Construction · 55 Magic · PandemoniumSalvage per hour: 315SkillingSailingLowMembers+1,079+340K
Salvaging Fremennik shipwrecks80 Sailing · 72 Construction · 55 Magic · PandemoniumSalvage per hour: 310SkillingSailingLowMembers+760+235K
Salvaging pirate shipwrecks64 Sailing · 52 Construction · 55 Magic · PandemoniumSalvage per hour: 360SkillingSailingLowMembers+600+216K
Salvaging merchant shipwrecks87 Sailing · 66 Construction · 55 Magic · PandemoniumSalvage per hour: 280SkillingSailingLowMembers+756+212K
Salvaging large shipwrecks53 Sailing · 30 Construction · 55 Magic · PandemoniumSalvage per hour: 360SkillingSailingLowMembers+471+169K
Salvaging Barracuda shipwrecks35 Sailing · 18 Construction · PandemoniumSalvage per hour: 220SkillingSailingLowMembers+181+39,899
Salvaging fisherman's shipwrecks26 Sailing · 9 Construction · PandemoniumSalvage per hour: 160SkillingSailingLowMembers+141+22,525
Salvaging small shipwrecks15 Sailing · PandemoniumSalvage per hour: 140SkillingSailingLowMembers+152+21,302

Profit uses current Grand Exchange mid prices and takes off the 2% GE tax on what you sell. Rates assume a practised player with the listed requirements; your own rate may be lower at first.

Three ways Sailing pays

Sailing money falls into three groups. Deep sea trawling turns your boat into a fishing platform for the most valuable fish in the game. Salvaging shipwrecks is low-effort loot that you sort and sell or alch. And Sailing opens places, most notably Grimstone at 87, where frost dragons and new resources live. Everything starts with Pandemonium, the quest that introduces the skill.

Deep sea trawling

Trawling is the top earner for players who meet the requirements. You lower a net beside a moving shoal and each successful roll lands fish. The shoals you can fish are set by Fishing level, while the net you can use depends on Sailing: rope nets from 56, linen at 65, hemp at 76 and cotton at 84, with better nets reaching deeper water and catching more per roll.

ShoalFishing levelBait
Yellowfin79Fish offcuts or fine offcuts
Halibut83Fine offcuts
Bluefin87Fine offcuts
Marlin91Fine offcuts; needs an eternal brazier for the Northern Ocean

Marlin is where the money is, and bluefin and halibut follow; yellowfin is the entry point. Spreading offcuts adds about a fifth to each catch, and you need a chum station on the boat to do it. The running costs (repair kits, offcuts and ice coolers) are already taken off in the table. Trawling is semi-AFK at best: nets disengage if you leave them alone for five minutes, and deeper shoals need you to adjust net depth.

Raw trawled fish often sells for more after cutting or cooking. Cutting marlin and yellowfin gives fine fish offcuts for trawling bait plus scales, and the cooking profit list shows when that beats selling raw.

Shipwreck salvaging

Salvaging starts at 15 Sailing with nothing more than a raft and a salvaging hook. You park beside a wreck, hook salvage into your cargo hold, then sort it at a salvaging station (at most ports, or on your boat from 42 Sailing). Each tier of wreck has its own loot:

ShipwreckSailing levelTypical loot
Small15Bronze bars and nails, logs, coins
Fisherman's26Bait, raw fish, bronze cannonballs
Barracuda35Logs, flax and hemp seeds
Large53Gem rings, steel nails, pearls
Pirate64Gold and gem jewellery, mithril weapons
Mercenary73Mithril and adamant weapons and arrowtips
Fremennik80Astral runes, rune nails, rune cannonballs
Merchant87Fish offcuts, repair kits, rare dragon cannon barrel

The profit per hour is modest compared with trawling, but salvaging is among the most AFK methods in the game, especially once crewmates operate the hooks. From large wrecks upwards, much of the sorted loot is worth more alched than sold, which is why the rows from large upwards assume High Level Alchemy at 55 Magic. Rare finds such as dragon cannonballs, dragon nails and the dragon cannon barrel push the long-run average up, but they are the lottery part of the loot.

Frost dragons and Grimstone

At 87 Sailing you can reach Grimstone, whose dungeon holds frost dragons. They have no Slayer level requirement, always drop frost dragon bones, and drop dragon metal sheets, dragon nails and dragon cannonballs. Dragon metal sheets drop much more often on a frost dragon task from Nieve or Duradel, which is why the on-task row ranks higher. Players use fire spells and safe spots to kill them. The Slayer money making list compares them with other high-level tasks.

Reading the numbers

Each row values what you bring back at current mid prices after Grand Exchange tax, minus supplies at mid prices. Sailing items are still finding their prices, so fish, nails and sheets can swing more than older items; check the price history on the OSRS Grand Exchange list before planning around a margin. Setup costs are not in the hourly figure: a trawling boat with the right hull, nets and facilities is an investment you make once. For levelling, the Sailing training guide lays out the route, and the Fishing money making table shows how trawling compares with fishing from the shore.

Questions players ask

What is the best Sailing money maker in OSRS?

Deep sea trawling for marlin is usually the top earner, but it needs 91 Fishing, high Sailing for cotton nets and a well-built boat. Frost dragons at 87 Sailing are the best combat option, particularly on task. For low effort, salvaging higher-tier shipwrecks is very AFK. Sort the table by profit per hour for the current order.

How do you make money with low Sailing?

Salvaging is the main early option: small shipwrecks from 15 Sailing, then fisherman's, barracuda and large wrecks as you level. Profit is low but almost no setup is needed. Profit improves noticeably from pirate wrecks at 64 and mercenary wrecks at 73, where the loot is mostly alchable.

Is deep sea trawling AFK?

Partly. Nets keep catching while you watch, but they disengage after five minutes without interaction, and shoals that span several depths need net adjustments to catch at full rate. It is best described as semi-AFK. Clicking the net every tick speeds up rolls if you want more fish per hour.

What level do you need for frost dragons?

Frost dragons need 87 Sailing to reach Grimstone. There is no Slayer level requirement, but you need 85 combat to be assigned them as a task, where dragon metal sheets drop much more often. Fire spells and good anti-dragon protection are the usual setup.