osrsmath

Ice Burst: the cheapest way to freeze a whole stack

Ice Burst is the level 70 multi-target ice spell on the Ancient Magicks spellbook. It hits up to nine monsters in a 3x3 area, freezes them for 16 ticks and gives 40 base Magic xp per cast. The panel below prices each cast from today's water, chaos and death rune prices. Check that cost against the runes you already own before you stock up for a long trip.

Cost per cast722ancient spellbook
Magic level70members
Base XP40per cast, plus 2 per damage
Max hit22before gear bonuses

Runes for one cast

RunePer castPrice eachCost per castPer 1,000 casts
Water rune
45204,000
Chaos rune
4853404,000
Death rune
21813622,000

Other ancient combat spells

SpellLevelMax hitXPCost per cast
Smoke Rush501330544
Shadow Rush521431834
Blood Rush561533869
Ice Rush581634542
Smoke Burst621736726
Shadow Burst6418371,300
Blood Burst6821391,376
Smoke Blitz7423421,060
Shadow Blitz7624431,640
Blood Blitz8025451,710
Ice Blitz8226461,051
Smoke Barrage8627481,446
Shadow Barrage8828492,310
Blood Barrage9229512,368
Ice Barrage9430521,428

Costs use current Grand Exchange mid prices for every rune. An elemental staff or tome removes the matching elemental runes, so your real cost can be lower.

What Ice Burst does

You click one target and the spell lands on it plus anything else standing in the 3x3 square around it, nine targets at most. Each target rolls its own accuracy and damage, so a stack of nine low-defence monsters can return close to nine hits per cast. Every target that takes damage is frozen for 16 ticks (9.6 seconds). An ancient sceptre adds one tick.

The cast speed is 5 ticks, so you get about 12 casts a minute if you never stop. You need 70 Magic and the quest Desert Treasure I, which gives access to Ancient Magicks through a spellbook swap inside the Jaldraocht Pyramid.

Runes and how to cut the cost

One cast takes 4 water runes, 4 chaos runes and 2 death runes. Water is the easiest rune to remove from the bill:

  • Staff of water, mud battlestaff or a kodai wand supply the water runes for free. The kodai wand and Staff of the Dead also have a chance to save the rest of the runes on a cast.
  • Tome of water works as an unlimited water rune source. It gives ice spells no damage or accuracy boost and uses no charges on them.
  • Blighted ancient ice sacks replace the runes entirely, but only work in the Wilderness, PvP worlds and minigames such as Castle Wars and Soul Wars.

Chaos and death runes are the real expense. Bursting for an hour burns a few thousand of each, so it is worth buying them in bulk over a couple of days within the buy limit.

Ice Burst compared with the other ice spells

SpellLevelMax hitFreezeTargets
Ice Rush58168 ticks (4.8s)1
Ice Burst702216 ticks (9.6s)Up to 9
Ice Blitz822624 ticks (14.4s)1
Ice Barrage943032 ticks (19.2s)Up to 9

Burst sits in the useful middle. Barrage hits harder and freezes for twice as long, but its blood runes make every cast noticeably dearer. Against dust devils or maniacal monkeys that die in one or two hits anyway, the extra damage of barrage buys you less than the price suggests. Many players keep bursting Slayer tasks after 94 Magic and switch to Ice Barrage only for tougher stacks such as nechryael or abyssal demons.

Best places to burst

Maniacal monkeys for Magic xp

The monkeys in Kruk's Dungeon, reached partway through Monkey Madness II, are the standard bursting spot for raw xp. They spawn in big groups, stay aggressive for a long time and have very low Magic defence. The wiki puts actively stacked Ice Burst at up to around 310,000 Magic xp an hour, or 250,000 plus while sitting on auto retaliate. Drops are poor, so this is xp you pay for. Our Magic training guide compares it with cheaper routes.

Slayer tasks

Bursting turns several tasks into some of the fastest Slayer xp in the game. The usual targets are dust devils (65 Slayer, Catacombs of Kourend or the Smoke Dungeon), greater nechryael, warped jellies and smoke devils. These tasks usually break even or turn a small profit because the drops cover the runes. Wear a slayer helmet (i) and stack the monsters before casting. The Slayer task calculator shows how often each master hands these out.

Cheaper alternatives before Monkey Madness II

Dust devils in the Catacombs suit accounts with 65 Slayer that have not started Monkey Madness II. The spiders in the Forthos Dungeon work for lower Slayer levels, and the TzHaar-Ket in Mor Ul Rek are an option once you have a fire cape.

Gear for bursting

Monkeys and dust devils have such low Magic defence that accuracy barely matters. Prioritise Magic damage and Prayer bonus so your overhead protection against melee lasts longer. A practical bursting setup is an ancient staff or kodai wand, an occult necklace, and the best robes you can afford with some Prayer bonus. On defensive autocast each point of damage gives 1.33 Magic xp and 1 Defence xp instead of 2 Magic xp, which is how many accounts train Defence while bursting. Run your setup through the DPS calculator if you want exact numbers against a given monster.

Questions players ask

What level is Ice Burst in OSRS?

Ice Burst needs level 70 Magic and completion of Desert Treasure I so you can switch to Ancient Magicks. It is a members' spell. You can cast it a few levels early with a Magic boost, since spell level requirements count your boosted level.

What runes does Ice Burst use?

Each cast uses 4 water runes, 4 chaos runes and 2 death runes. A staff of water, mud battlestaff, kodai wand or tome of water covers the water runes, so most players only buy chaos and death runes. In the Wilderness and some minigames a blighted ancient ice sack replaces all three.

How long does Ice Burst freeze for?

The freeze lasts 16 ticks, which is 9.6 seconds. Wielding an ancient sceptre adds one tick. Once a freeze ends, the target cannot be frozen again for 5 ticks (3 seconds), so recasting straight away will hit but not refreeze.

Is Ice Burst or Ice Barrage better for Slayer?

For low-health tasks such as dust devils and warped jellies, burst kills almost as quickly and costs much less per cast. Barrage earns its higher cost on tougher stacks like nechryael, smoke devils and abyssal demons, where the extra 8 max hit saves a cast or two per kill.

How much xp per hour is bursting?

At maniacal monkeys the wiki gives up to around 310,000 Magic xp an hour when actively stacking and recasting, or 250,000 plus on auto retaliate. Slayer bursting is slower for Magic xp but adds Slayer xp and drops that pay for the runes.