osrsmath

Tree runs, herb patches and seaweed in one farming calculator

Enter your Farming level or look up your account, choose a target, and the table lists every crop with how many you need to plant and harvest, plus the cost or profit per patch at today's seed, sapling and produce prices. Set the target first, then filter to trees: almost all Farming xp comes from tree runs, and the tree rows tell you how many runs a goal really is.

Farming calculator

Current
Target
XP needed13,034,4310 to 13,034,431 xp
Levels to gain98Level 1 to 99
Best profit per xp overall+58.7 gp/xpRanarr herb patch
Most xp each23,352 xpRosewood tree
ActionLevelXP eachActionsProfit eachGP/XPTotal
Guam herb patchHerbs · Planting 11 xp plus 12.5 xp per herb; assumes 8 herbs per patch.
9111117,428+2,069+18.6+243M
Marrentill herb patchHerbs · Planting 13.5 xp plus 15 xp per herb; assumes 8 herbs per patch.
14133.597,637+1,601+12.0+156M
Oak treeTrees · Planting 14 xp plus 467.3 xp for checking health. Chopping gives Woodcutting xp only.
15481.327,082−257−0.5−6.96M
Tarromin herb patchHerbs · Planting 16 xp plus 18 xp per herb; assumes 8 herbs per patch.
1916081,466+1,597+10.0+130M
Harralander herb patchHerbs · Planting 21.5 xp plus 24 xp per herb; assumes 8 herbs per patch.
26213.561,052+2,463+11.5+150M
Apple treeFruit trees · Planting 22 + checking 1199.5 + 8.5 xp per fruit, picking all 6 fruit.
271,272.510,244−83−0.1−850K
Willow treeTrees · Planting 25 xp plus 1456.5 xp for checking health. Chopping gives Woodcutting xp only.
301,481.58,799−503−0.3−4.43M
Ranarr herb patchBest profitHerbs · Planting 27 xp plus 30.5 xp per herb; assumes 8 herbs per patch.
3227148,098+15,908+58.7+765M
Banana treeFruit trees · Planting 28 + checking 1750.5 + 10.5 xp per fruit, picking all 6 fruit.
331,841.57,079+165+0.1+1.17M
Teak treeHardwood trees · Planting 35 xp plus 7290 xp for checking health.
357,3251,780−378−0.1−673K
Toadflax herb patchHerbs · Planting 34 xp plus 38.5 xp per herb; assumes 8 herbs per patch.
3834238,113+16,909+49.4+644M
Orange treeFruit trees · Planting 35.5 + checking 2470.2 + 13.5 xp per fruit, picking all 6 fruit.
392,586.75,040+977+0.4+4.92M
Curry treeFruit trees · Planting 40 + checking 2906.9 + 15 xp per fruit, picking all 6 fruit.
423,036.94,293−55−0.0−236K
Irit herb patchHerbs · Planting 43 xp plus 48.5 xp per herb; assumes 8 herbs per patch.
4443130,243+9,958+23.1+301M
Maple treeTrees · Planting 45 xp plus 3403.4 xp for checking health. Chopping gives Woodcutting xp only.
453,448.43,780−4,011−1.2−15.2M
Avantoe herb patchHerbs · Planting 54.5 xp plus 61.5 xp per herb; assumes 8 herbs per patch.
50546.523,851+11,958+21.9+285M
Pineapple treeFruit trees · Planting 57 + checking 4605.7 + 21.5 xp per fruit, picking all 6 fruit.
514,791.72,721+885+0.2+2.41M
CactusSpecial trees · Planting 66.5 + checking 374 + 25 xp per spine; assumes the minimum 3 spines.
55515.525,286+4,299+8.3+109M
Mahogany treeHardwood trees · Planting 63 xp plus 15720 xp for checking health.
5515,783826−506−0.0−418K
Kwuarm herb patchHerbs · Planting 69 xp plus 78 xp per herb; assumes 8 herbs per patch.
5669318,809+15,895+22.9+299M
Papaya treeFruit trees · Planting 72 + checking 6146.4 + 27 xp per fruit, picking all 6 fruit.
576,380.42,043+10,445+1.6+21.3M
Yew treeTrees · Planting 81 xp plus 7069.9 xp for checking health. Chopping gives Woodcutting xp only.
607,150.91,823−21,224−3.0−38.7M
Snapdragon herb patchHerbs · Planting 87.5 xp plus 98.5 xp per herb; assumes 8 herbs per patch.
62875.514,888+13,407+15.3+200M
Potato cactusSpecial trees · Planting 68 + checking 230 + 68 xp per cactus; assumes 6 harvested (the listed minimum).
6470618,463+356+0.5+6.57M
Huasca herb patchHerbs · Planting 86.5 xp plus 110 xp per herb; assumes 8 herbs per patch.
65966.513,487+13,330+13.8+180M
Camphor treeHardwood trees · Planting 88 xp plus 17840 xp for checking health.
6617,928728−6,965−0.4−5.07M
Cadantine herb patchHerbs · Planting 106.5 xp plus 120 xp per herb; assumes 8 herbs per patch.
671,066.512,222+14,356+13.5+175M
Palm treeFruit trees · Planting 110.5 + checking 10150.1 + 41.5 xp per fruit, picking all 6 fruit.
6810,509.61,241−8,226−0.8−10.2M
Calquat treeSpecial trees · Planting 129.5 + checking 12,096 + 48.5 xp per fruit, picking all 6.
7212,516.51,042−303−0.0−316K
Lantadyme herb patchHerbs · Planting 134.5 xp plus 151.5 xp per herb; assumes 8 herbs per patch.
731,346.59,681+8,649+6.4+83.7M
Crystal treeSpecial trees · Planting 126 xp plus 13,240 xp for checking health; yields untradeable crystal shards.
7413,36697600.00
Magic treeTrees · Planting 145.5 xp plus 13768.3 xp for checking health. Chopping gives Woodcutting xp only.
7513,913.8937−70,984−5.1−66.5M
Dwarf weed herb patchHerbs · Planting 170.5 xp plus 192 xp per herb; assumes 8 herbs per patch.
791,706.57,639+10,107+5.9+77.2M
Ironwood treeHardwood trees · Planting 145 xp plus 20380 xp for checking health.
8020,525636−43,185−2.1−27.5M
Dragonfruit treeFruit trees · Planting 140 + checking 17335 + 70 xp per fruit, picking all 6 fruit.
8117,895729−144K−8.0−105M
Spirit treeSpecial trees · Planting 199.5 xp plus 19,301.8 xp for checking health. Spirit seeds and saplings are untradeable.
8319,501.366900.00
Celastrus treeSpecial trees · Planting 200 + checking 14,130 + 23.5 xp per bark; assumes the minimum 3 bark.
8514,400.5906+5,205+0.4+4.72M
Torstol herb patchHerbs · Planting 199.5 xp plus 224.5 xp per herb; assumes 8 herbs per patch.
851,995.56,532+14,905+7.5+97.4M
Redwood treeSpecial trees · Planting 230 xp plus 22,450 xp for checking health.
9022,680575−18,183−0.8−10.5M
Rosewood treeHardwood trees · Planting 252 xp plus 23100 xp for checking health.
9223,352559−180K−7.7−100M

Profit each is the value of what you make minus the materials, at current Grand Exchange mid prices and before the 2% GE tax. Negative numbers are a cost. Greyed rows need a higher level than you have.

How farming numbers work

Farming xp is paid in pieces: some for planting, some for checking a grown tree's health, some for each item you harvest. The calculator adds those into one figure per crop, so a magic tree row means one sapling planted and checked. Cost is the sapling or seed itself. Compost and the gardener's protection payment are not included, so add them on if you use them. Herb and fruit tree rows include the value of the expected harvest, which is why they can show a profit.

The bonus selector covers the farmer's outfit from the Tithe Farm: 0.4% for the hat, 0.8% for the jacket or shirt, 0.6% for the trousers, 0.2% for the boots, and 2.5% in total with the set bonus.

Tree xp by tree

TreeLevelGrowth timeXP per tree (plant and check)
Willow304h 0m1,481.5
Teak3574h 40m7,325
Maple455h 20m3,448.4
Yew606h 40m7,150.9
Palm6816h 0m10,509.6
Calquat7221h 20m12,516.5
Magic758h 0m13,913.8
Dragonfruit8116h 0m17,895
Celastrus8513h 20m14,400.5
Redwood90106h 40m22,680

Growth time is what limits you, not cost. A run of six magic trees, six dragonfruit trees, a calquat and a celastrus is worth about 217,800 xp, which means roughly 50 full runs from level 81 to 99. Fruit trees take 16 hours and magic trees 8, so most players do a full run once or twice a day and plant hardwoods and redwoods when passing.

Magic trees alone from 75 to 99 would take 850 saplings, and each costs a sapling plus a payment of coconuts to the gardener. The magic logs you can chop from a grown tree recover a little of that.

Herb runs: the profit side

Herbs grow in 80 minutes and give modest xp, but they are the main way Farming pays for itself. Use ultracompost on every patch; with magic secateurs it raises the yield and lowers the chance of disease. The profit column shows which seed is worth planting today, which often is not the most expensive one. Players with Herblore goals can feed the harvest into the herb calculator; snapdragon, ranarr and torstol are the seeds people argue about most, and snapdragon is a good one to watch.

Giant seaweed calculator

Seaweed patches sit underwater off Fossil Island. Each harvest yields at least three giant seaweed, more with ultracompost and a higher Farming level, and every giant seaweed counts as six regular seaweed for Superglass Make.

Giant seaweed stepFigure
Farming level to plant spores23
Patches2, underwater off Fossil Island
Growth timeAbout 40 minutes
Farming xp19 per spore planted, 21 per seaweed picked
Molten glass per giant seaweed (3 seaweed + 18 sand)About 9.6 if you pick up the overflow

To work out seaweed for a Crafting goal, take the glass you need from the crafting calc and divide by about 9.6. Seaweed spores come from the same underwater area, so the patches can keep themselves supplied.

Tithe Farm and Hespori

The Tithe Farm (34 Farming) gives xp per fruit plus a bonus per 75 delivered: golovanova seeds from 34, bologano from 54, logavano from 74. It is slow compared with tree runs, but it costs nothing and its points buy the farmer's outfit, a seed box, a herb sack and the gricoller's can. Hespori (65) grows from a seed and is fought as a boss for anima seeds and the bottomless bucket. More on its drops is on the Hespori page, and a full level plan is in the Farming training guide.

Questions players ask

How many tree runs does it take to get 99 Farming?

With six magic trees, six dragonfruit trees, a calquat and a celastrus per run, about 50 runs take you from level 81 to 99. At one or two runs a day that is roughly four to seven weeks of steady planting. Enter your current xp and the calculator shows the trees needed for any combination.

How much xp does a magic tree give?

About 13,913.8 Farming xp: 145.5 for planting the sapling and 13,768.3 for checking the grown tree's health. Magic trees need level 75 and take eight hours to grow. Pay the gardener 25 coconuts to protect the tree from disease.

What is a giant seaweed calculator used for?

Planning Superglass Make. Each giant seaweed is worth six regular seaweed, and the usual ratio is three giant seaweed to 18 buckets of sand, which gives roughly 29 molten glass if you pick up what drops. Divide your glass target by about 9.6 to get the giant seaweed you need.

Is Farming profitable in OSRS?

Herb runs usually are, and some fruit trees such as papaya and celastrus can be too when their produce sells well. Tree runs for xp cost money: the sapling and the protection payment come back as xp, not gold. The profit column shows today's position for every crop.

Do herb runs give good Farming xp?

Not compared with trees. Even a high-level herb patch gives a fraction of the xp of a single magic or dragonfruit tree, which are worth well over 10,000 each. Do herb runs for money and Herblore supplies, and tree runs for levels.