How to use the skill calculator
- Pick a skill. The table switches to that skill's training actions straight away.
- Set where you are. Type a level or exact xp, or look up your name. Exact xp is better, because "level 70" could mean anything from 737,627 to just under 814,445 xp.
- Set the goal. A target level or a target xp figure, including virtual levels and 200M.
- Narrow it down. Use the category chips to show one type of action, and the members toggle to hide anything free-to-play accounts cannot do.
- Add any xp bonus. A full skilling outfit such as the angler outfit gives 2.5% extra xp, which cuts the action count across the whole table.
Reading the table
Each row is one action, such as a potion, a log or a bar, with the level it needs and the xp it gives. "Actions needed" is how many you would do to hit your goal using only that action. The cost or profit columns use today's Grand Exchange prices for the inputs and outputs, so a row can show a loss on one day and a small profit the next.
The column most worth sorting by is gp per xp. It puts every method on the same scale, whatever the xp per action. A negative figure means the method costs you money for each xp; a positive one means you get paid to train. Total cost then tells you what the whole goal will take from your bank.
XP needed for common goals
| From | To | XP needed |
|---|---|---|
| 1 | 70 | 737,627 |
| 70 | 80 | 1,248,441 |
| 80 | 90 | 3,360,264 |
| 90 | 99 | 7,688,099 |
| 92 | 99 | 6,517,178 |
Level 92 is the halfway point to 99, and 90 to 99 takes more than everything from 1 to 90 put together. The full experience table has every level up to 126.
Picking a method
Skills split into two camps. Buyable skills such as Construction, Herblore and Smithing cost money for every xp, and the calculator shows how much: compare Herblore potions against each other, or the OSRS Construction calculator plank options. Gathering skills such as Fishing, Mining and Woodcutting usually pay you, but slowly. For those, the Fishing calculator shows which catches are worth selling.
The cheapest method per xp is rarely the fastest. A good habit is to sort by gp per xp, then look at the first few rows that you can actually do at your level and pick the one that suits your play time. If a skill costs more than you can afford, the money making methods list is the place to fund it.
The table only counts training actions. Quest rewards and xp lamps can skip the first stretch of several skills, so check those before grinding the early levels. Some skills, like Herblore (see the Herblore calculator), also have a lot of xp tied to secondary ingredients that move in price, so look at the total cost again before buying in bulk.
When a route matters more than a number
The calculator answers "how many and how much". It does not tell you which order to train in or which methods unlock along the way. For that, each skill has a written route in the OSRS training guides, with xp rates for each level band.